VCT Masters Shanghai
Riot Game’s VCT Masters tournament in Shanghai, was an electrifying event of fierce competition over the $1,000,000 prize pool in the iconic Mercedes-Benz Arena.
Massive sought to capture Valorant’s high tension, high paced action in it’s regional themed Chinese branding and stylized gun-fight cinematic. Inspired by New Wave Asian Cinema in the 90s, combining stylized characters, matted-painted environments, and cel animation, the team pushed the boundaries.

Film Scenes



Character Texturing




Concept Design and Compositing







Cell Scenes
Trophy


Branding






















Brand Design Development



























Logo Development








Team List
Client:
Riot Games
Studio:
Massive Assembly
Director & Producer:
Jason Yeh
Eugene Seo
Story:
Riot Games
Yuee Seo
Creative Producer:
Murilo Almedia
Slava Leschenko
Editing:
Caique Oliveira
3D Lead:
Slava Leschenko
Mindaugas Povilaitis
Yuee Seo
Compositing
Slava Leschenko — 3D
Murilo Almedia — Cel
3D Design & Animation:
Mindaugas Povilaitis
Yuee Seo
Slava Leschenko
Devin Luquette
Haram Jung
Maxime Truchon
Artyom Moiseev
Texture Art:
Misa Steinmetz
Alison Marcico
Brand Identity:
Yewon Kim
Jun Hong
Champ Panupong Techawongthawon
2D Design & Animation:
Caique Oliveira
Yewon Kim
Angela Seryoung Park
Murilo Almedia
Champ Panupong Techawongthawon
Lukas Havlik
Gabrielle Castanho
Wallie Javier Rojas
Concept Art:
Arthur Yuan
Jannes Ennen
Storyboard:
Vince Wei Lee
Music:
Matthew Neighbour
Sound Design & Mix:
Mike Leone
Vertigo Studios
Cel Art Direction:
Arthur Yuan
Jannes Ennen
Cell Storyboard:
Yuke Mao
Cell Matte Painter:
Mono
Cell 2D Animation:
Mono, Yuke Mao
NMBRS
Creative Producers:
Tiyam Pour Khabbaz
Victor Hedström
AD:
Jamie Wandroph
3D Generalist:
Zhi Lu
VFX:
Razvan Ciobanu
3D Animators:
Sandro Japaridze
Saaed Alizaheer
Character:
Marco Iacopetti
Texture:
Julian Hoarau
Héléne Rostagni